Frag Maniac
12-04-2007, 04:32 AM
Deep Shadows has been at work making this title which follows their Boiling Point game with many similarities, though this time they're promising to release it without bugs. Hopefully that means no memory leaks either, which I've yet to see them admit to concerning BP. Currently it's in the testing phase with release said to be by end of the year or beginning of '08. This game uses a revamped version of Vital Engine 2 dubbed Vital Engine 3. They're talking of added effects like motion blur, HDR and a completely destructible environment. The AI is said to be smarter too and the vehicle models and physics are greatly improved. They claim you will see AI take cover well and even duck away around corners and in buildings when reloading.
There isn't much in the way of trailers I've seen yet except for some minimal stuff on YouTube with terrible Flash format degradation but the screenshots look far beyond what Boiling Point was. I would describe the look as being right in between that of Far Cry and Just Cause with auto aim vehicles but first person weapon and player modeling right on par with Far Cry. In fact the weapons themselves are modeled and skinned very well with perfectly round scopes and a very realistic looking gleam when exposed to sunlight. None the less I will likely check out a demo or at least chat about it after release before I make any assumptions on it's being a success where BP failed.
As the name implies this title is all about the big money world of drug running, primarily cocaine. It takes place in the Caribbean and has a lot of similarities to Far Cry 2 in subject matter and the vast open ended gameplay area with no levels to load. The inventory screens are like Boiling Point but with added items, so it's a bit similar to STALKER as well. There is deep character interaction and development as in Boiling Point with both linear and non linear missions to carry out. They have made the map area slightly smaller than BP but still 140 square miles and now it is very intricate and diverse. They have vowed to not copy and paste (eg repeat) ANY map features. It's up to you to develope your character as you see fit leaning toward weaponry or other skills. Word is you can even grab a shark by the fins and be towed at length if your swimming skills are honed.
I have to admit, though the screenshots and gameplay elements look and sound very promising, I can't help but be skeptical. The auto aim on the vehicle weapons makes me wonder if the PC version will have the feel of Just Cause where it was necessary due to lack of good vehicle control or any mouse sensitivity adjustment available at all. I also still have the memory of having purchased Boiling Point for only $15 well after it's release following the patch that was claimed to have fixed the memory leak lag. I found out the game still had a problem playing smoothly even on spec that was well above the required and gave up on it after a few short sessions. I certainly hope this title won't disappoint like BP did.
http://www.whitegold-game.com/eng/ (http://www.whitegold-game.com/eng/)
http://www.firingsquad.com/games/white_gold_interview/ (http://www.firingsquad.com/games/white_gold_interview/)
There isn't much in the way of trailers I've seen yet except for some minimal stuff on YouTube with terrible Flash format degradation but the screenshots look far beyond what Boiling Point was. I would describe the look as being right in between that of Far Cry and Just Cause with auto aim vehicles but first person weapon and player modeling right on par with Far Cry. In fact the weapons themselves are modeled and skinned very well with perfectly round scopes and a very realistic looking gleam when exposed to sunlight. None the less I will likely check out a demo or at least chat about it after release before I make any assumptions on it's being a success where BP failed.
As the name implies this title is all about the big money world of drug running, primarily cocaine. It takes place in the Caribbean and has a lot of similarities to Far Cry 2 in subject matter and the vast open ended gameplay area with no levels to load. The inventory screens are like Boiling Point but with added items, so it's a bit similar to STALKER as well. There is deep character interaction and development as in Boiling Point with both linear and non linear missions to carry out. They have made the map area slightly smaller than BP but still 140 square miles and now it is very intricate and diverse. They have vowed to not copy and paste (eg repeat) ANY map features. It's up to you to develope your character as you see fit leaning toward weaponry or other skills. Word is you can even grab a shark by the fins and be towed at length if your swimming skills are honed.
I have to admit, though the screenshots and gameplay elements look and sound very promising, I can't help but be skeptical. The auto aim on the vehicle weapons makes me wonder if the PC version will have the feel of Just Cause where it was necessary due to lack of good vehicle control or any mouse sensitivity adjustment available at all. I also still have the memory of having purchased Boiling Point for only $15 well after it's release following the patch that was claimed to have fixed the memory leak lag. I found out the game still had a problem playing smoothly even on spec that was well above the required and gave up on it after a few short sessions. I certainly hope this title won't disappoint like BP did.
http://www.whitegold-game.com/eng/ (http://www.whitegold-game.com/eng/)
http://www.firingsquad.com/games/white_gold_interview/ (http://www.firingsquad.com/games/white_gold_interview/)