Anonymous
02-03-2006, 10:16 AM
Hi!
We have released a new Review called: PowerColor X1900 XT -- 48 Horsemen.
Here is a small summary of the Review:"The increase in Arithmetic Logic Units to Texture Units (3:1 from 1:1) is a step in a right direction where more recent shaders tend to carry heavier proportion of arithmetic instructions (example, F.E.A.R). Next generation game titles will most likely go even further and use additional math operations on the data. With 48 pixel shader processors new fetch4 texture lookup and parallax occlusion mapping ATI seems to be set for the near future -- unless NVIDIA decides to walk ATI's path (it's very likely it will) or even surpass its ALU:Tex ratio. There is the other side of the coin however. Many will consider 16 Texture Units to be a limiting factor for R580. That's logically correct, but with newer applications it's the GPU with less ALUs that's going to be a bottleneck .... "
You can find the whole Review here: http://www.bjorn3d.com/read.php?cID=867
We would love to hear your comments about both the Review as well as the item we are reviewing in this thread.
Best regards
The Bjorn3D staff
We have released a new Review called: PowerColor X1900 XT -- 48 Horsemen.
Here is a small summary of the Review:"The increase in Arithmetic Logic Units to Texture Units (3:1 from 1:1) is a step in a right direction where more recent shaders tend to carry heavier proportion of arithmetic instructions (example, F.E.A.R). Next generation game titles will most likely go even further and use additional math operations on the data. With 48 pixel shader processors new fetch4 texture lookup and parallax occlusion mapping ATI seems to be set for the near future -- unless NVIDIA decides to walk ATI's path (it's very likely it will) or even surpass its ALU:Tex ratio. There is the other side of the coin however. Many will consider 16 Texture Units to be a limiting factor for R580. That's logically correct, but with newer applications it's the GPU with less ALUs that's going to be a bottleneck .... "
You can find the whole Review here: http://www.bjorn3d.com/read.php?cID=867
We would love to hear your comments about both the Review as well as the item we are reviewing in this thread.
Best regards
The Bjorn3D staff