werty316
02-08-2006, 12:30 AM
Big whole slew of fixes though I like v21.12 more.
http://www.nvidia.com/object/winxp_2k_81.98.html
Release Highlights:
* WHQL Certified
* Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.
* Mixed vendor support for NVIDIA SLI.
* TV-Out/HD-out support for NVIDIA SLI.
* Added support for VSync on Direct3D games when running NVIDIA SLI.
* Performance enhancements for dual-core CPUs.
* PureVideo high definition MPEG-2 de-interlacing support.
* Usability enhancements when connecting to an HDTV.
Issues Resolved in Version 81.98
The following are changes made and issues resolved since driver version 81.95:
Single GPU Issues Resolved
* Low Viewperf 8.01 scores occur with Dual Core and dual processor
systems.
* Dual Core Processors: Corel Paint Shop Pro X does not work.
* Rendering problems occur in Need for Speed: Most Wanted.
* GeForce 7 Series: Ground textures in Flight Simulator 2004 do not
render correctly when using “Ultra High” settings.
* GeForce 7800 GTX 512: The system cannot resume from Standby.
* GeForce 7800 GTX/GT: Running F.E.A.R. hangs the system on the
Apple 30ʺ Cinema display when Monitor Scaling is used.
* GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
textures are corrupted when zooming out in Civilization 4.
* GeForce 7800 GTX/GT, GeForce 6800: Shadows fail to render in
Splinter Cell 1.
* Dual GeForce 7800 GTX/GT: Everquest 2 launches to a black screen
when antialiasing is set to 2xQ at 1920 x 1200 resolution.
* GeForce 7800 GTX 512: Chronicles of Riddick does not run at
resolutions higher than 800x600.
• GeForce 7800, GeForce 6800: Corruption is seen in Flight Simulator
2004.
* GeForce 7800 GTX, GeForce 6800, Quadro FX 4500: The system slows
down with the Liquid Edition SD time line.
* GeForce 6800: Wrong colors appear when playing QuickTime trailers
using the non-native video resolution.
* GeForce 6800 Ultra / GeForce FX 5950 Ultra: Battlefield 2 has
corruption or crashes when a player switches from zoomed
commander view to zoomed sniper view.
* GeForce 6800: Shimmering or cropping of the full-screen video mirror
occurs when covering the video window with another window.
* GeForce 6150/6100, Windows XP Media Center Edition: The driver
does not recognize display connection changes that occur during a
system shutdown.
* GeForce 6100/6150, Windows Media Center Edition 2005 Update
Rollup 2: HD modes are listed as available when a TV is connected
using S-Video.
* GeForce 6150/6100, Windows XP Media Center Edition 2005: The
display remains inactive when resuming from Suspend mode.
* GeForce FX 5200: Textures disappear in CrimeLife v105.
* GeForce4 Ti 4200, Windows 98: Java applications crash when calling
OpenGL.
SLI-Related Issues Resolved
* GeForce 7800 GTX 512, SLI: In Battlefield 2 and other applications,
screen corruption occurs with SLI AA enabled.
* GeForce 7800 GTX, SLI: Everquest 2 launches to a black screen when
antialiasing s set to 2xQ.
* GeForce 6800, SLI: There is pausing in Colin McRae Rally 5 when SLI
is enabled.
* GeForce 6800, SLI: Corruption occurs on the golf course in Tiger
Woods 2006 with 2x antialiasing enabled.
* GeForce 6800, SLI: The desktop doesnʹt refresh after exiting Black and
White 2.
* GeForce 6800, SLI: Nothing appears below the SLI load balancing line
in 3DMark06 when SLI AA is enabled.
* GeForce 6600 VE, SLI: “Lack of video bridge” error message appears
when enabling SLI without the SLI connector.
* GeForce 6600, Windows XP, SLI: The system occasionally hangs
when playing Everquest 2.
* GeForce 6600, Windows XP, SLI: When the quality level is set to
Extreme Quality, EverQuest 2 does not render correctly with 4x
antialiasing enabled at 1600x1200.
http://www.nvidia.com/object/winxp_2k_81.98.html
Release Highlights:
* WHQL Certified
* Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.
* Mixed vendor support for NVIDIA SLI.
* TV-Out/HD-out support for NVIDIA SLI.
* Added support for VSync on Direct3D games when running NVIDIA SLI.
* Performance enhancements for dual-core CPUs.
* PureVideo high definition MPEG-2 de-interlacing support.
* Usability enhancements when connecting to an HDTV.
Issues Resolved in Version 81.98
The following are changes made and issues resolved since driver version 81.95:
Single GPU Issues Resolved
* Low Viewperf 8.01 scores occur with Dual Core and dual processor
systems.
* Dual Core Processors: Corel Paint Shop Pro X does not work.
* Rendering problems occur in Need for Speed: Most Wanted.
* GeForce 7 Series: Ground textures in Flight Simulator 2004 do not
render correctly when using “Ultra High” settings.
* GeForce 7800 GTX 512: The system cannot resume from Standby.
* GeForce 7800 GTX/GT: Running F.E.A.R. hangs the system on the
Apple 30ʺ Cinema display when Monitor Scaling is used.
* GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
textures are corrupted when zooming out in Civilization 4.
* GeForce 7800 GTX/GT, GeForce 6800: Shadows fail to render in
Splinter Cell 1.
* Dual GeForce 7800 GTX/GT: Everquest 2 launches to a black screen
when antialiasing is set to 2xQ at 1920 x 1200 resolution.
* GeForce 7800 GTX 512: Chronicles of Riddick does not run at
resolutions higher than 800x600.
• GeForce 7800, GeForce 6800: Corruption is seen in Flight Simulator
2004.
* GeForce 7800 GTX, GeForce 6800, Quadro FX 4500: The system slows
down with the Liquid Edition SD time line.
* GeForce 6800: Wrong colors appear when playing QuickTime trailers
using the non-native video resolution.
* GeForce 6800 Ultra / GeForce FX 5950 Ultra: Battlefield 2 has
corruption or crashes when a player switches from zoomed
commander view to zoomed sniper view.
* GeForce 6800: Shimmering or cropping of the full-screen video mirror
occurs when covering the video window with another window.
* GeForce 6150/6100, Windows XP Media Center Edition: The driver
does not recognize display connection changes that occur during a
system shutdown.
* GeForce 6100/6150, Windows Media Center Edition 2005 Update
Rollup 2: HD modes are listed as available when a TV is connected
using S-Video.
* GeForce 6150/6100, Windows XP Media Center Edition 2005: The
display remains inactive when resuming from Suspend mode.
* GeForce FX 5200: Textures disappear in CrimeLife v105.
* GeForce4 Ti 4200, Windows 98: Java applications crash when calling
OpenGL.
SLI-Related Issues Resolved
* GeForce 7800 GTX 512, SLI: In Battlefield 2 and other applications,
screen corruption occurs with SLI AA enabled.
* GeForce 7800 GTX, SLI: Everquest 2 launches to a black screen when
antialiasing s set to 2xQ.
* GeForce 6800, SLI: There is pausing in Colin McRae Rally 5 when SLI
is enabled.
* GeForce 6800, SLI: Corruption occurs on the golf course in Tiger
Woods 2006 with 2x antialiasing enabled.
* GeForce 6800, SLI: The desktop doesnʹt refresh after exiting Black and
White 2.
* GeForce 6800, SLI: Nothing appears below the SLI load balancing line
in 3DMark06 when SLI AA is enabled.
* GeForce 6600 VE, SLI: “Lack of video bridge” error message appears
when enabling SLI without the SLI connector.
* GeForce 6600, Windows XP, SLI: The system occasionally hangs
when playing Everquest 2.
* GeForce 6600, Windows XP, SLI: When the quality level is set to
Extreme Quality, EverQuest 2 does not render correctly with 4x
antialiasing enabled at 1600x1200.