Bio-Hazard
03-20-2006, 03:21 PM
"SAN JOSE, Calif. — March 20, 2006 — In the face of escalating game development costs, expanding teams and ever more complex hardware technologies, Microsoft Corp. today delivered a pre-release version of the first XNA™ Studio tools and unveiled the XNA Framework to attendees of the Game Developers Conference 2006 in San Jose. Microsoft also announced that the company is opening its Xbox Live® Server Platform to game developers and publishers, allowing them to innovate and extend the Xbox Live experience in their titles."
http://www.microsoft.com/presspass/press/2006/mar06/03-20XNAFrameworkGDCPR.mspx
http://www.microsoft.com/presspass/press/2006/mar06/03-20XNAFrameworkGDCPR.mspx