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Kasrkin Guard
07-12-2006, 06:55 AM
Enemy Territory: Quake Wars Diary, Delay (http://www.shacknews.com/onearticle.x/42853)

Over at GameSpy you can find the first Enemy Territory: Quake Wars development diary (http://pc.gamespy.com/pc/enemy-territory-quake-wars/717741p1.html). In this opening installment, lead game designer Paul 'Locki' Wedgwood writes about the challenges of balancing asymmetrical team-play multiplayer. The diary also mentions a delay for the game (though the game never has carried an official release date, a late 2006 release was expected): "To ensure the quality we want, we've decided to push the release out of 2006 to allow for extended testing, feedback and game balancing."

Can't say I'm really saddened by this at all as I need time to prepare for the game anyways.

werty316
07-12-2006, 07:02 AM
Its better have a stable game than a game with all sort of bugs.

Kasrkin Guard
07-12-2006, 07:07 AM
Its better have a stable game than a game with all sort of bugs.

I could mention some games that would go well with that very statement that should take this very advice. :lol:

GIBSON
07-12-2006, 12:17 PM
I could mention some games that would go well with that very statement that should take this very advice. :lol:
LOL, anyone remember one of the new tomb-raider games. If i'm not mistaken you could find shotgun ammo in the game, but no shotgun :mrgreen:

Kougar
07-12-2006, 09:01 PM
LOL, anyone remember one of the new tomb-raider games. If i'm not mistaken you could find shotgun ammo in the game, but no shotgun :mrgreen:

Maybe it was intentionally left around to annoy the heck out of the user, to let them think for the whole game they were missing something obvious? Or maybe they were expecting people to pull a MacGyver with them... :mrgreen: