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View Full Version : Korean game market to surpass $2 billion in 200


tomato
07-13-2006, 07:11 PM
http://www.gamespot.com/news/6153903.html
"PC, casual, and mobile games will be the driving forces behind the increase, according to market analysts Pearl Research."

Holy crap, that's a lot of coin... it sounds like a pretty big number to me, although I admit I have no idea how much the game market profits on our North American shores...

That said, if it is big number comparitively, I would've thought it would be much lower, given the rate of piracy over in those parts...