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    Default Elder Scrolls V: Skyrim teaser trailer

    All I can say is hell yes!
    I've been hoping they'd release a new game in the series.
    http://www.ign.com/videos/2010/12/12...-skyrim-teaser
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    Oh, hell YEAH!! I've been biting my nails about this since the release of Shivering Isles!! Hopefully Skyrim will be worth the wait!!
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    Let's hope the new engine will more hi-def than the last one too and moddable!
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    wish they showed some game play
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    Can anyone make out what theyre saying at the end of the teaser video?

    pinq

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    no not really accept for the part about them fearing the dragon born guy!
    Yes a snippet of gameplay would be nice.
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    New engine is most likely going to DX11 and modable like every other ES before it. A Tweet from Bethesda said its a completely new engine meaning its not using IDTech5 trash and it isnt the rehashed Gamebryo engine. This is going to take over my life for a few years after its released just like Oblivion did.
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    Glad to see I wasn't the only one that lived and breathed Oblivion!
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    Quote Originally Posted by swmeek View Post
    Glad to see I wasn't the only one that lived and breathed Oblivion!
    Definitely not! You also got bonus points in the news cause you saw it before me
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    Is this any different from Oblivion? Didn't really like that one

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    Yes and no !
    It depends on how you look at it .
    The visuals look better to me and there are dragons!!
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    I was hoping for a bug fix with the recent patch
    I still can't complete "the way of the voice quest"

    Quote Originally Posted by Cody_Irwin View Post
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    I don't see any hint of it having updated in my game .
    I played for awhile today and it never showed any sign of it updating.
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    it was a small update
    when you press esc to save it should have the version in the bottom left corner
    should be 1.2.21.0 I think

    Quote Originally Posted by Cody_Irwin View Post
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    From Bethblog

    As of today, it’s been three weeks since we released Skyrim worldwide. We’re simply blown away by the response, from new and old fans, and amazed by the sheer number of people playing the game. It’s been absolutely fantastic hearing your stories, seeing early mods, and watching fan videos (more live music ones please, we love those).

    We want to thank everyone reading this for playing our game and supporting all it tries to do. We wouldn’t have this success without you, and we want you to know we’re committed to making your Skyrim experience even better. And not just in the short term, but over the life of the game. Here’s a quick peek at what we’re working on right now:

    Creation Kit (PC Only) — Beginning in January, PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim. In tandem with the Creation Kit’s release, we will roll out a new Wiki and videos to help you get started. It also features something we think you’re going to love…

    Steam Workshop (PC Only) – We’re excited to share news that we’ve been working closely with Valve to integrate Steam Workshop into the Creation Kit. Using the Workshop, you’ll have free user content with the push of a button. The Creation Kit will bundle your mod and upload it to the Workshop, where everyone can browse, rate, and flag mods for download. You’ll be able to do this from any web device, including your smartphone. Like a live Netflix queue, when you fire up Skyrim, mods you flagged will be automatically downloaded and installed. Everyone here is really excited about the opportunities and possibilities this opens up for our entire community.

    Prefer to use existing modding sites? Not a problem. You’ll still be able to upload/share/access Skyrim mods on fan-created mod sites.

    Continued Game Updates – This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.

    After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.

    We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this. To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates.

    Thanks again for your continued support and patience. We truly have the best fans in the world, and we couldn’t do it without you.



    Looks like I have to wait till Jan for a quest fix

    Quote Originally Posted by Cody_Irwin View Post
    My buttox feels like its been man handled.

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