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HIS HD 4650 iSilence 4 512MB

Date: 2008-12-04 | Author: Björn Endre
Company: HIS

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PERFORMANCE

3DMark06 V. 1.1.0

3DMark06 developed by Futuremark, is a synthetic benchmark used for universal testing of all graphics solutions. 3DMark06 features HDR rendering, complex HDR post processing, dynamic soft shadows for all objects, water shader with HDR refraction, HDR reflection, depth fog and Gerstner wave functions, realistic sky model with cloud blending, and approximately 5.4 million triangles and 8.8 million vertices; to name just a few. The measurement unit "3DMark" is intended to give a normalized mean for comparing different GPU/VPUs. It has been accepted as both a standard and a mandatory benchmark throughout the gaming world for measuring performance.

As expected, the HD4650 places itself between the HD4550 and the HD4670.

3DMark Vantage

For complete information on 3DMark Vantage Please follow this Link: www.futuremark.com/benchmarks/3dmarkvantage/features/

The newest video benchmark from the gang at Futuremark. This utility is still a synthetic benchmark, but one that more closely reflects real world gaming performance. While it is not a perfect replacement for actual game benchmarks, it has its uses. We tested our cards at the 'Performance' setting.

In both Futuremark products, the HD4650 places itself between the HD4670 and the HD4550.

Crysis: Warhead

This game demands the most of your computer and that shows in our results. The game actually is CPU-bound at around 24 fps since that is what the faster cards like the HD4870 gets on our system at the higher resolutions. So, while the HD4670 does not loose too many frames, when we increase the resolution, the HD4650 starts to show that it already has problems at 1024x768.

World in Conflict Demo

 World in Conflict is a real-time tactical video game developed by the Swedish video game company Massive Entertainment, and published by Sierra Entertainment for Windows PC. The game was released in September of 2007. The game is set in 1989 during the social, political, and economic collapse of the Soviet Union. However, the title postulates an alternate history scenario where the Soviet Union pursued a course of war to remain in power. World in Conflict has superb graphics, is extremely GPU intensive, and has built-in benchmarks. Sounds like benchmark material to us!

In World in Conflict the HD4650 already starts dropping off at 1280x1024.

Far Cry 2

Far Cry 2, released in October 2008 by Ubisoft, was one of the most anticipated titles of the year. It's an engaging state-of-the-art First Person Shooter set in an un-named African country. Caught between two rival factions, you're sent to take out "The Jackal". Far Cry2 ships with a full featured benchmark utility and it is one of the most well designed, well thought out game benchmarks we've ever seen. One big difference between this benchmark and others is that it leaves the game's AI (Artificial Intelligence ) running while the benchmark is being performed.

Even though the HD4670 easily beats the HD4650, the HIS HD4650 actually performs really well at the Medium quality setting and DX9. ~40 fps at 1280x1024 is not bad for this type of card.

When we add 4xAA and increase the quality level to high, the HD4650 really takes a beating and it is simply not feasable to play the game with these settings.

Something interesting happens when we switch over to DX10 from DX9. At the lower resolutions we see an ~20% increase in performance, making it feasable to play the game at least at 800x600 and possibly 1024x768. We see a strange spike at 1600x1200 and verified it by running the benchmark a few times, so we are not sure what is going on there. Still, at around 20-25 fps, the game isn't really playable at the higher resolutions.


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